A Way Out (DX11)


Fix:
- Shadows
- Lights
- Reflections
- Decals
- Lights Shaft

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.

Presets:
- Press F1 to see the keys available in this game.

Settings and Configuring (IMPORTANT!!!):
-  In "GameUserSettings.ini" set: sg.AntiAliasingQuality=0 (%UserName%\AppData\Local\Haze1\Saved\Config\WindowsNoEditor). This disable part of the Temporal AA that is really broken.
- Use POST PROCESSING = LOW. This disable part of the Temporal AA that is really broken.
- Optional: I enabled FXAA in NVCP for this game.

Instructions:
- Extract where AWayOut.exe is located (\AWayOut\Haze1\Binaries\Win64)
- Start the game, when "Rundll32" prompt appear, press "Yes" (in Win10 this don't appear). This is for the Profile Override needed for this game. In Nvidia overlay you will see "3Dfix by DHR".

Download

Screenshots

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!

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