Arma 3

3Dmigoto DX11 Fix by The_Nephilim & 4everAwake

What this mod does:
- Fixes shadows, sky & water reflections
- Places bloom, lens flare, HUD & UI at a fixed depth
- Fixes an issue where some textures were missing or white.
- Disables underwater caustics
- Adds four HUD depth settings on the 'Y' key. Press this to cycle through different HUD & UI depths.
- Adds a momentary low convergence preset on the side mouse button 'Mouse 4'. Use this for aiming with iron sights or scope.
- Adds a momentary low convergence preset on the 'K' key (for compass)
- Adds a momentary low convergence preset on the 'O' key (for wrist watch)
- Adds a low convergence toggle preset on the 'Caps Lock' key. (this key is optional)

Known Issues:
- This fix is not compatible with Battleye (Arma 3 anti-cheat software). You will get an error message when Battleye is enabled.
- Since bloom is at a fixed depth, it looks incorrect when up close. 

Installation:
  1. Using Nvidia Inspector, remove "arma3_x64.exe" from the "Arma 3" profile and assign it to "The Witcher 3" profile
  2. Run the game using "arma3_x64.exe" 
  3. Disable Compatibility Mode (Default keys: Ctrl+Alt+F11)
  4. In the Options -> Video -> Display menu, set your preferred resolution.
  5. Set "Display Mode" to "Fullscreen"
  6. Click on the "AA & PP" tab.
  7. Set "Radial Blur" and "Rotational Blur" to 0.
  8. Set "AO" to any HBAO+ setting.
  9. Set "FSAA" to "8x"
  10. Exit the game.
  11. Download this ZIP file & extract it into the game directory.

 Additional Notes:
- If 3D doesn't kick in at first, try pressing Alt+Enter to enable it.
- HUD / UI depth, crosshair depth, convergence presets & associated keybindings can be changed in the d3dx.ini file.
- Tested this fix with all graphics settings maxed out.
- It's uncertain if there are any SLI-related issues with this fix.

Also, big thanks to everyone who assisted with The_Nephilim's Arma 3 WIP.

Comments