The Evil Within 2 (DX11)

THIS GAME WILL WORKS IN CHECKERBOARD 3D MODE (SELECTING FROM NVIDIA CONTROL PANEL), SIDE BY SIDE AND TOP AND BOTTOM 3D MODE. HAVE THE SAME PROBLEM THAN TEW1.

FOR 3DVISION, FOLLOW THIS TUTORIAL TO MAKE THE GAME WORKS: GEFORCE FORUM TOPIC. THANKS HELIFAX!!!

Special THANKS to bo3b that help me with one decompiler issues, that lead to me to find the correct pattern to fix it.

Update 12-30:
- Update the fix for potencial lights disappearing on certain configuration/setup.

Fix:
- Shadows
- Lights
- Normal Reflections
- Screen Space Reflections
- Volumetric Lighting
- Decals (Blood and others)
- Lensflares (aproximate)
- Some 2D objects
- Crosshair and icons are in 3D

Presets:
- "P" key cycle crosshair/icons depth.

TB and SBS Mode: 
- The game support SBS/TB Mode using 3Dmigoto. The game will start by default in TAB 3D Mode. F11 to cycle through different 3D Modes (CB, SBS, TAB, Interleaced and 3DVision)

Notes:
- If for some reason when you enter the game you see some 2D objects or strange/black textures or flickering textures, exit the game and enter again. I don't know but sometimes the game have some corruption, this happens with or without the fix in S3D. I try disabling Shader Cache in NVCP, but still happens.
- Disable Motion Blur and DOF (lower option)
- Use AA = FXAA or OFF. TAA is broken.

Instructions:
- Extract the .zip where  TEW2.exe is located (\The Evil Within 2)
- Start the game, when "Rundll32" prompt appear, press "Yes". This is for the Profile Override needed for this game.

Download


Screenshots

Geforce.com forum thread

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!

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