Subnautica [DX11]




Updated 08.07.2017
- Tested on build 49182
- Helmet is removed (only on Highest quality level)
- Godrays are removed
- Use Nvidia Inspector to assign the game's EXE (Subnautica.exe) to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide). This is for saving convergence equal 1.0 to profile

The game is in early access and has a 3d bug - hud is flickering when convergence not equal to 1.0
You can either set convergence always to 1.0 (HUD on screen 'zero' depth) or disable it with 'Q' key

Installation:
  1. Download this ZIP file and extract the contents into the game directory.
  2. In your Steam library, right click on "Subnautica" and select "Properties"
  3. Click "Set Launch Options"
  4. In the box, type " -window-mode exclusive -force-d3d11" and click "Ok"
  5. If you use not steam version in desktop shortcut's properties in object field add " -window-mode exclusive -force-d3d11" after 'Subnautica.exe'.
I made this using DarkStarSword's Unity template.
If you like this mod, please consider supporting DarkStarSword on Patreon

P.S. I've created "Unity Game Wishlist" HERE

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