Syberia 3 [DX11]

After

Updated: 02.05.2017
- added 10 HUD depth presets on TAB key (this gives to set cursor on panels accurately)
- removed wrong godrays from couple windows in first chapter)

Thanks to DarkStarSword for developing his Unity template

Fixed: - haloing, lights, shadows
Removed: light from balcony doors in hospital
Remaining Issies: water reflection in hospital fountain (can't find neither PS no VS), lights from windows (I should pass whole game to disable them all)
In game Options: - set Graphics to Beautiful
Installation:
  1. Download this ZIP file and extract the contents into the game directory.
  2. Use Nvidia Inspector to assign the game's EXE to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide)
  3. In your Steam library, right click on "Syberia 3" and select "Properties"
  4. Click "Set Launch Options"
  5. In the box, type " -window-mode exclusive" and click "Ok"
  6. If you use not steam version in desktop shortcut's properties in object field add '-window-mode exclusive' after 'Syberia3.exe'.
I made this using DarkStarSword's Unity template.
If you like this mod, please consider supporting DarkStarSword on Patreon

P.S. There were problems with "HardSurfacePro Hidden Front Opaque Specular.shader.decompressed" in shaderassets51 so DSS's extract_unity53_shaders.py can't extract shaders. So I've omited that 60 shaders.

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